Summoner Skills

Skills | Fighter Skills | Ranger Skills | Sorceress Skills | Priest Skills | Summoner Skills | Arcus Skills

Image Skill Name Type Mastery Needed Range Casting Time Cooldown Time
Effect
Soul Blast Active 0 - - -
Releases built up summoning force in the form of an ice-type attack.
Calm Active 0 - - -
Returns a monster to a peaceful condition.
Sweet Dreams Active 10 - - -
Makes a monster fall asleep.
Confuse Active 15 - - -
Confuses a monster making it attack a specific target.
Mind Control Active 40 - - -
Control a monster by taming it as your subordinate.
Green Elemental Active 20 - - -
Summons an elemental powerful in regeneration and recovery skill.
Red Elemental Active 25 - - -
Summons an elemental powerful in close range combat.
Blue Elemental Active 25 - - -
Summons an elemental powerful in long range combat.
Turn Over Active 105 - - -
It gives additional damage along with cancellation in case of using an overdrive after damaging the target.
Detonation Active 75 - - -
Detonates your elemental/guardian, damaging enemies nearby.
Spirit Bond Passive 60 - - -
Strengthens the attack power of the controlled monster.
Miracle Heart Passive 80 - - -
This is a passive skill that increases the HP of the recalled monster.
Frenzy Passive 90 - - -
This is a passive skill that increases movement and attack speed of the recalled monster.
Insomnia's Solution OverDrive 65 - - -
An area of effect sleep spell.
Mind Blast OverDrive 105 - - -
It subordinates monsters within a certain distance.
Mass Spirit Bond OverDrive 95 - - -
Strengthens all monsters' power under your control.

Added: Jan 10, 07:35 PM